xref: /dragonfly/sys/dev/drm/radeon/r200.c (revision a85cb24f18e3804e75ab8bcda7692564d0563317)
1 /*
2  * Copyright 2008 Advanced Micro Devices, Inc.
3  * Copyright 2008 Red Hat Inc.
4  * Copyright 2009 Jerome Glisse.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the "Software"),
8  * to deal in the Software without restriction, including without limitation
9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10  * and/or sell copies of the Software, and to permit persons to whom the
11  * Software is furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included in
14  * all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19  * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
20  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22  * OTHER DEALINGS IN THE SOFTWARE.
23  *
24  * Authors: Dave Airlie
25  *          Alex Deucher
26  *          Jerome Glisse
27  */
28 #include <drm/drmP.h>
29 #include <drm/radeon_drm.h>
30 #include "radeon_reg.h"
31 #include "radeon.h"
32 #include "radeon_asic.h"
33 
34 #include "r100d.h"
35 #include "r200_reg_safe.h"
36 
37 #include "r100_track.h"
38 
r200_get_vtx_size_0(uint32_t vtx_fmt_0)39 static int r200_get_vtx_size_0(uint32_t vtx_fmt_0)
40 {
41           int vtx_size, i;
42           vtx_size = 2;
43 
44           if (vtx_fmt_0 & R200_VTX_Z0)
45                     vtx_size++;
46           if (vtx_fmt_0 & R200_VTX_W0)
47                     vtx_size++;
48           /* blend weight */
49           if (vtx_fmt_0 & (0x7 << R200_VTX_WEIGHT_COUNT_SHIFT))
50                     vtx_size += (vtx_fmt_0 >> R200_VTX_WEIGHT_COUNT_SHIFT) & 0x7;
51           if (vtx_fmt_0 & R200_VTX_PV_MATRIX_SEL)
52                     vtx_size++;
53           if (vtx_fmt_0 & R200_VTX_N0)
54                     vtx_size += 3;
55           if (vtx_fmt_0 & R200_VTX_POINT_SIZE)
56                     vtx_size++;
57           if (vtx_fmt_0 & R200_VTX_DISCRETE_FOG)
58                     vtx_size++;
59           if (vtx_fmt_0 & R200_VTX_SHININESS_0)
60                     vtx_size++;
61           if (vtx_fmt_0 & R200_VTX_SHININESS_1)
62                     vtx_size++;
63           for (i = 0; i < 8; i++) {
64                     int color_size = (vtx_fmt_0 >> (11 + 2*i)) & 0x3;
65                     switch (color_size) {
66                     case 0: break;
67                     case 1: vtx_size++; break;
68                     case 2: vtx_size += 3; break;
69                     case 3: vtx_size += 4; break;
70                     }
71           }
72           if (vtx_fmt_0 & R200_VTX_XY1)
73                     vtx_size += 2;
74           if (vtx_fmt_0 & R200_VTX_Z1)
75                     vtx_size++;
76           if (vtx_fmt_0 & R200_VTX_W1)
77                     vtx_size++;
78           if (vtx_fmt_0 & R200_VTX_N1)
79                     vtx_size += 3;
80           return vtx_size;
81 }
82 
r200_copy_dma(struct radeon_device * rdev,uint64_t src_offset,uint64_t dst_offset,unsigned num_gpu_pages,struct reservation_object * resv)83 struct radeon_fence *r200_copy_dma(struct radeon_device *rdev,
84                                            uint64_t src_offset,
85                                            uint64_t dst_offset,
86                                            unsigned num_gpu_pages,
87                                            struct reservation_object *resv)
88 {
89           struct radeon_ring *ring = &rdev->ring[RADEON_RING_TYPE_GFX_INDEX];
90           struct radeon_fence *fence;
91           uint32_t size;
92           uint32_t cur_size;
93           int i, num_loops;
94           int r = 0;
95 
96           /* radeon pitch is /64 */
97           size = num_gpu_pages << RADEON_GPU_PAGE_SHIFT;
98           num_loops = DIV_ROUND_UP(size, 0x1FFFFF);
99           r = radeon_ring_lock(rdev, ring, num_loops * 4 + 64);
100           if (r) {
101                     DRM_ERROR("radeon: moving bo (%d).\n", r);
102                     return ERR_PTR(r);
103           }
104           /* Must wait for 2D idle & clean before DMA or hangs might happen */
105           radeon_ring_write(ring, PACKET0(RADEON_WAIT_UNTIL, 0));
106           radeon_ring_write(ring, (1 << 16));
107           for (i = 0; i < num_loops; i++) {
108                     cur_size = size;
109                     if (cur_size > 0x1FFFFF) {
110                               cur_size = 0x1FFFFF;
111                     }
112                     size -= cur_size;
113                     radeon_ring_write(ring, PACKET0(0x720, 2));
114                     radeon_ring_write(ring, src_offset);
115                     radeon_ring_write(ring, dst_offset);
116                     radeon_ring_write(ring, cur_size | (1 << 31) | (1 << 30));
117                     src_offset += cur_size;
118                     dst_offset += cur_size;
119           }
120           radeon_ring_write(ring, PACKET0(RADEON_WAIT_UNTIL, 0));
121           radeon_ring_write(ring, RADEON_WAIT_DMA_GUI_IDLE);
122           r = radeon_fence_emit(rdev, &fence, RADEON_RING_TYPE_GFX_INDEX);
123           if (r) {
124                     radeon_ring_unlock_undo(rdev, ring);
125                     return ERR_PTR(r);
126           }
127           radeon_ring_unlock_commit(rdev, ring, false);
128           return fence;
129 }
130 
131 
r200_get_vtx_size_1(uint32_t vtx_fmt_1)132 static int r200_get_vtx_size_1(uint32_t vtx_fmt_1)
133 {
134           int vtx_size, i, tex_size;
135           vtx_size = 0;
136           for (i = 0; i < 6; i++) {
137                     tex_size = (vtx_fmt_1 >> (i * 3)) & 0x7;
138                     if (tex_size > 4)
139                               continue;
140                     vtx_size += tex_size;
141           }
142           return vtx_size;
143 }
144 
r200_packet0_check(struct radeon_cs_parser * p,struct radeon_cs_packet * pkt,unsigned idx,unsigned reg)145 int r200_packet0_check(struct radeon_cs_parser *p,
146                            struct radeon_cs_packet *pkt,
147                            unsigned idx, unsigned reg)
148 {
149           struct radeon_bo_list *reloc;
150           struct r100_cs_track *track;
151           volatile uint32_t *ib;
152           uint32_t tmp;
153           int r;
154           int i;
155           int face;
156           u32 tile_flags = 0;
157           u32 idx_value;
158 
159           ib = p->ib.ptr;
160           track = (struct r100_cs_track *)p->track;
161           idx_value = radeon_get_ib_value(p, idx);
162           switch (reg) {
163           case RADEON_CRTC_GUI_TRIG_VLINE:
164                     r = r100_cs_packet_parse_vline(p);
165                     if (r) {
166                               DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
167                                           idx, reg);
168                               radeon_cs_dump_packet(p, pkt);
169                               return r;
170                     }
171                     break;
172                     /* FIXME: only allow PACKET3 blit? easier to check for out of
173                      * range access */
174           case RADEON_DST_PITCH_OFFSET:
175           case RADEON_SRC_PITCH_OFFSET:
176                     r = r100_reloc_pitch_offset(p, pkt, idx, reg);
177                     if (r)
178                               return r;
179                     break;
180           case RADEON_RB3D_DEPTHOFFSET:
181                     r = radeon_cs_packet_next_reloc(p, &reloc, 0);
182                     if (r) {
183                               DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
184                                           idx, reg);
185                               radeon_cs_dump_packet(p, pkt);
186                               return r;
187                     }
188                     track->zb.robj = reloc->robj;
189                     track->zb.offset = idx_value;
190                     track->zb_dirty = true;
191                     ib[idx] = idx_value + ((u32)reloc->gpu_offset);
192                     break;
193           case RADEON_RB3D_COLOROFFSET:
194                     r = radeon_cs_packet_next_reloc(p, &reloc, 0);
195                     if (r) {
196                               DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
197                                           idx, reg);
198                               radeon_cs_dump_packet(p, pkt);
199                               return r;
200                     }
201                     track->cb[0].robj = reloc->robj;
202                     track->cb[0].offset = idx_value;
203                     track->cb_dirty = true;
204                     ib[idx] = idx_value + ((u32)reloc->gpu_offset);
205                     break;
206           case R200_PP_TXOFFSET_0:
207           case R200_PP_TXOFFSET_1:
208           case R200_PP_TXOFFSET_2:
209           case R200_PP_TXOFFSET_3:
210           case R200_PP_TXOFFSET_4:
211           case R200_PP_TXOFFSET_5:
212                     i = (reg - R200_PP_TXOFFSET_0) / 24;
213                     r = radeon_cs_packet_next_reloc(p, &reloc, 0);
214                     if (r) {
215                               DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
216                                           idx, reg);
217                               radeon_cs_dump_packet(p, pkt);
218                               return r;
219                     }
220                     if (!(p->cs_flags & RADEON_CS_KEEP_TILING_FLAGS)) {
221                               if (reloc->tiling_flags & RADEON_TILING_MACRO)
222                                         tile_flags |= R200_TXO_MACRO_TILE;
223                               if (reloc->tiling_flags & RADEON_TILING_MICRO)
224                                         tile_flags |= R200_TXO_MICRO_TILE;
225 
226                               tmp = idx_value & ~(0x7 << 2);
227                               tmp |= tile_flags;
228                               ib[idx] = tmp + ((u32)reloc->gpu_offset);
229                     } else
230                               ib[idx] = idx_value + ((u32)reloc->gpu_offset);
231                     track->textures[i].robj = reloc->robj;
232                     track->tex_dirty = true;
233                     break;
234           case R200_PP_CUBIC_OFFSET_F1_0:
235           case R200_PP_CUBIC_OFFSET_F2_0:
236           case R200_PP_CUBIC_OFFSET_F3_0:
237           case R200_PP_CUBIC_OFFSET_F4_0:
238           case R200_PP_CUBIC_OFFSET_F5_0:
239           case R200_PP_CUBIC_OFFSET_F1_1:
240           case R200_PP_CUBIC_OFFSET_F2_1:
241           case R200_PP_CUBIC_OFFSET_F3_1:
242           case R200_PP_CUBIC_OFFSET_F4_1:
243           case R200_PP_CUBIC_OFFSET_F5_1:
244           case R200_PP_CUBIC_OFFSET_F1_2:
245           case R200_PP_CUBIC_OFFSET_F2_2:
246           case R200_PP_CUBIC_OFFSET_F3_2:
247           case R200_PP_CUBIC_OFFSET_F4_2:
248           case R200_PP_CUBIC_OFFSET_F5_2:
249           case R200_PP_CUBIC_OFFSET_F1_3:
250           case R200_PP_CUBIC_OFFSET_F2_3:
251           case R200_PP_CUBIC_OFFSET_F3_3:
252           case R200_PP_CUBIC_OFFSET_F4_3:
253           case R200_PP_CUBIC_OFFSET_F5_3:
254           case R200_PP_CUBIC_OFFSET_F1_4:
255           case R200_PP_CUBIC_OFFSET_F2_4:
256           case R200_PP_CUBIC_OFFSET_F3_4:
257           case R200_PP_CUBIC_OFFSET_F4_4:
258           case R200_PP_CUBIC_OFFSET_F5_4:
259           case R200_PP_CUBIC_OFFSET_F1_5:
260           case R200_PP_CUBIC_OFFSET_F2_5:
261           case R200_PP_CUBIC_OFFSET_F3_5:
262           case R200_PP_CUBIC_OFFSET_F4_5:
263           case R200_PP_CUBIC_OFFSET_F5_5:
264                     i = (reg - R200_PP_TXOFFSET_0) / 24;
265                     face = (reg - ((i * 24) + R200_PP_TXOFFSET_0)) / 4;
266                     r = radeon_cs_packet_next_reloc(p, &reloc, 0);
267                     if (r) {
268                               DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
269                                           idx, reg);
270                               radeon_cs_dump_packet(p, pkt);
271                               return r;
272                     }
273                     track->textures[i].cube_info[face - 1].offset = idx_value;
274                     ib[idx] = idx_value + ((u32)reloc->gpu_offset);
275                     track->textures[i].cube_info[face - 1].robj = reloc->robj;
276                     track->tex_dirty = true;
277                     break;
278           case RADEON_RE_WIDTH_HEIGHT:
279                     track->maxy = ((idx_value >> 16) & 0x7FF);
280                     track->cb_dirty = true;
281                     track->zb_dirty = true;
282                     break;
283           case RADEON_RB3D_COLORPITCH:
284                     r = radeon_cs_packet_next_reloc(p, &reloc, 0);
285                     if (r) {
286                               DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
287                                           idx, reg);
288                               radeon_cs_dump_packet(p, pkt);
289                               return r;
290                     }
291 
292                     if (!(p->cs_flags & RADEON_CS_KEEP_TILING_FLAGS)) {
293                               if (reloc->tiling_flags & RADEON_TILING_MACRO)
294                                         tile_flags |= RADEON_COLOR_TILE_ENABLE;
295                               if (reloc->tiling_flags & RADEON_TILING_MICRO)
296                                         tile_flags |= RADEON_COLOR_MICROTILE_ENABLE;
297 
298                               tmp = idx_value & ~(0x7 << 16);
299                               tmp |= tile_flags;
300                               ib[idx] = tmp;
301                     } else
302                               ib[idx] = idx_value;
303 
304                     track->cb[0].pitch = idx_value & RADEON_COLORPITCH_MASK;
305                     track->cb_dirty = true;
306                     break;
307           case RADEON_RB3D_DEPTHPITCH:
308                     track->zb.pitch = idx_value & RADEON_DEPTHPITCH_MASK;
309                     track->zb_dirty = true;
310                     break;
311           case RADEON_RB3D_CNTL:
312                     switch ((idx_value >> RADEON_RB3D_COLOR_FORMAT_SHIFT) & 0x1f) {
313                     case 7:
314                     case 8:
315                     case 9:
316                     case 11:
317                     case 12:
318                               track->cb[0].cpp = 1;
319                               break;
320                     case 3:
321                     case 4:
322                     case 15:
323                               track->cb[0].cpp = 2;
324                               break;
325                     case 6:
326                               track->cb[0].cpp = 4;
327                               break;
328                     default:
329                               DRM_ERROR("Invalid color buffer format (%d) !\n",
330                                           ((idx_value >> RADEON_RB3D_COLOR_FORMAT_SHIFT) & 0x1f));
331                               return -EINVAL;
332                     }
333                     if (idx_value & RADEON_DEPTHXY_OFFSET_ENABLE) {
334                               DRM_ERROR("No support for depth xy offset in kms\n");
335                               return -EINVAL;
336                     }
337 
338                     track->z_enabled = !!(idx_value & RADEON_Z_ENABLE);
339                     track->cb_dirty = true;
340                     track->zb_dirty = true;
341                     break;
342           case RADEON_RB3D_ZSTENCILCNTL:
343                     switch (idx_value & 0xf) {
344                     case 0:
345                               track->zb.cpp = 2;
346                               break;
347                     case 2:
348                     case 3:
349                     case 4:
350                     case 5:
351                     case 9:
352                     case 11:
353                               track->zb.cpp = 4;
354                               break;
355                     default:
356                               break;
357                     }
358                     track->zb_dirty = true;
359                     break;
360           case RADEON_RB3D_ZPASS_ADDR:
361                     r = radeon_cs_packet_next_reloc(p, &reloc, 0);
362                     if (r) {
363                               DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
364                                           idx, reg);
365                               radeon_cs_dump_packet(p, pkt);
366                               return r;
367                     }
368                     ib[idx] = idx_value + ((u32)reloc->gpu_offset);
369                     break;
370           case RADEON_PP_CNTL:
371                     {
372                               uint32_t temp = idx_value >> 4;
373                               for (i = 0; i < track->num_texture; i++)
374                                         track->textures[i].enabled = !!(temp & (1 << i));
375                               track->tex_dirty = true;
376                     }
377                     break;
378           case RADEON_SE_VF_CNTL:
379                     track->vap_vf_cntl = idx_value;
380                     break;
381           case 0x210c:
382                     /* VAP_VF_MAX_VTX_INDX */
383                     track->max_indx = idx_value & 0x00FFFFFFUL;
384                     break;
385           case R200_SE_VTX_FMT_0:
386                     track->vtx_size = r200_get_vtx_size_0(idx_value);
387                     break;
388           case R200_SE_VTX_FMT_1:
389                     track->vtx_size += r200_get_vtx_size_1(idx_value);
390                     break;
391           case R200_PP_TXSIZE_0:
392           case R200_PP_TXSIZE_1:
393           case R200_PP_TXSIZE_2:
394           case R200_PP_TXSIZE_3:
395           case R200_PP_TXSIZE_4:
396           case R200_PP_TXSIZE_5:
397                     i = (reg - R200_PP_TXSIZE_0) / 32;
398                     track->textures[i].width = (idx_value & RADEON_TEX_USIZE_MASK) + 1;
399                     track->textures[i].height = ((idx_value & RADEON_TEX_VSIZE_MASK) >> RADEON_TEX_VSIZE_SHIFT) + 1;
400                     track->tex_dirty = true;
401                     break;
402           case R200_PP_TXPITCH_0:
403           case R200_PP_TXPITCH_1:
404           case R200_PP_TXPITCH_2:
405           case R200_PP_TXPITCH_3:
406           case R200_PP_TXPITCH_4:
407           case R200_PP_TXPITCH_5:
408                     i = (reg - R200_PP_TXPITCH_0) / 32;
409                     track->textures[i].pitch = idx_value + 32;
410                     track->tex_dirty = true;
411                     break;
412           case R200_PP_TXFILTER_0:
413           case R200_PP_TXFILTER_1:
414           case R200_PP_TXFILTER_2:
415           case R200_PP_TXFILTER_3:
416           case R200_PP_TXFILTER_4:
417           case R200_PP_TXFILTER_5:
418                     i = (reg - R200_PP_TXFILTER_0) / 32;
419                     track->textures[i].num_levels = ((idx_value & R200_MAX_MIP_LEVEL_MASK)
420                                                              >> R200_MAX_MIP_LEVEL_SHIFT);
421                     tmp = (idx_value >> 23) & 0x7;
422                     if (tmp == 2 || tmp == 6)
423                               track->textures[i].roundup_w = false;
424                     tmp = (idx_value >> 27) & 0x7;
425                     if (tmp == 2 || tmp == 6)
426                               track->textures[i].roundup_h = false;
427                     track->tex_dirty = true;
428                     break;
429           case R200_PP_TXMULTI_CTL_0:
430           case R200_PP_TXMULTI_CTL_1:
431           case R200_PP_TXMULTI_CTL_2:
432           case R200_PP_TXMULTI_CTL_3:
433           case R200_PP_TXMULTI_CTL_4:
434           case R200_PP_TXMULTI_CTL_5:
435                     i = (reg - R200_PP_TXMULTI_CTL_0) / 32;
436                     break;
437           case R200_PP_TXFORMAT_X_0:
438           case R200_PP_TXFORMAT_X_1:
439           case R200_PP_TXFORMAT_X_2:
440           case R200_PP_TXFORMAT_X_3:
441           case R200_PP_TXFORMAT_X_4:
442           case R200_PP_TXFORMAT_X_5:
443                     i = (reg - R200_PP_TXFORMAT_X_0) / 32;
444                     track->textures[i].txdepth = idx_value & 0x7;
445                     tmp = (idx_value >> 16) & 0x3;
446                     /* 2D, 3D, CUBE */
447                     switch (tmp) {
448                     case 0:
449                     case 3:
450                     case 4:
451                     case 5:
452                     case 6:
453                     case 7:
454                               /* 1D/2D */
455                               track->textures[i].tex_coord_type = 0;
456                               break;
457                     case 1:
458                               /* CUBE */
459                               track->textures[i].tex_coord_type = 2;
460                               break;
461                     case 2:
462                               /* 3D */
463                               track->textures[i].tex_coord_type = 1;
464                               break;
465                     }
466                     track->tex_dirty = true;
467                     break;
468           case R200_PP_TXFORMAT_0:
469           case R200_PP_TXFORMAT_1:
470           case R200_PP_TXFORMAT_2:
471           case R200_PP_TXFORMAT_3:
472           case R200_PP_TXFORMAT_4:
473           case R200_PP_TXFORMAT_5:
474                     i = (reg - R200_PP_TXFORMAT_0) / 32;
475                     if (idx_value & R200_TXFORMAT_NON_POWER2) {
476                               track->textures[i].use_pitch = 1;
477                     } else {
478                               track->textures[i].use_pitch = 0;
479                               track->textures[i].width = 1 << ((idx_value >> RADEON_TXFORMAT_WIDTH_SHIFT) & RADEON_TXFORMAT_WIDTH_MASK);
480                               track->textures[i].height = 1 << ((idx_value >> RADEON_TXFORMAT_HEIGHT_SHIFT) & RADEON_TXFORMAT_HEIGHT_MASK);
481                     }
482                     if (idx_value & R200_TXFORMAT_LOOKUP_DISABLE)
483                               track->textures[i].lookup_disable = true;
484                     switch ((idx_value & RADEON_TXFORMAT_FORMAT_MASK)) {
485                     case R200_TXFORMAT_I8:
486                     case R200_TXFORMAT_RGB332:
487                     case R200_TXFORMAT_Y8:
488                               track->textures[i].cpp = 1;
489                               track->textures[i].compress_format = R100_TRACK_COMP_NONE;
490                               break;
491                     case R200_TXFORMAT_AI88:
492                     case R200_TXFORMAT_ARGB1555:
493                     case R200_TXFORMAT_RGB565:
494                     case R200_TXFORMAT_ARGB4444:
495                     case R200_TXFORMAT_VYUY422:
496                     case R200_TXFORMAT_YVYU422:
497                     case R200_TXFORMAT_LDVDU655:
498                     case R200_TXFORMAT_DVDU88:
499                     case R200_TXFORMAT_AVYU4444:
500                               track->textures[i].cpp = 2;
501                               track->textures[i].compress_format = R100_TRACK_COMP_NONE;
502                               break;
503                     case R200_TXFORMAT_ARGB8888:
504                     case R200_TXFORMAT_RGBA8888:
505                     case R200_TXFORMAT_ABGR8888:
506                     case R200_TXFORMAT_BGR111110:
507                     case R200_TXFORMAT_LDVDU8888:
508                               track->textures[i].cpp = 4;
509                               track->textures[i].compress_format = R100_TRACK_COMP_NONE;
510                               break;
511                     case R200_TXFORMAT_DXT1:
512                               track->textures[i].cpp = 1;
513                               track->textures[i].compress_format = R100_TRACK_COMP_DXT1;
514                               break;
515                     case R200_TXFORMAT_DXT23:
516                     case R200_TXFORMAT_DXT45:
517                               track->textures[i].cpp = 1;
518                               track->textures[i].compress_format = R100_TRACK_COMP_DXT1;
519                               break;
520                     }
521                     track->textures[i].cube_info[4].width = 1 << ((idx_value >> 16) & 0xf);
522                     track->textures[i].cube_info[4].height = 1 << ((idx_value >> 20) & 0xf);
523                     track->tex_dirty = true;
524                     break;
525           case R200_PP_CUBIC_FACES_0:
526           case R200_PP_CUBIC_FACES_1:
527           case R200_PP_CUBIC_FACES_2:
528           case R200_PP_CUBIC_FACES_3:
529           case R200_PP_CUBIC_FACES_4:
530           case R200_PP_CUBIC_FACES_5:
531                     tmp = idx_value;
532                     i = (reg - R200_PP_CUBIC_FACES_0) / 32;
533                     for (face = 0; face < 4; face++) {
534                               track->textures[i].cube_info[face].width = 1 << ((tmp >> (face * 8)) & 0xf);
535                               track->textures[i].cube_info[face].height = 1 << ((tmp >> ((face * 8) + 4)) & 0xf);
536                     }
537                     track->tex_dirty = true;
538                     break;
539           default:
540                     pr_err("Forbidden register 0x%04X in cs at %d\n", reg, idx);
541                     return -EINVAL;
542           }
543           return 0;
544 }
545 
r200_set_safe_registers(struct radeon_device * rdev)546 void r200_set_safe_registers(struct radeon_device *rdev)
547 {
548           rdev->config.r100.reg_safe_bm = r200_reg_safe_bm;
549           rdev->config.r100.reg_safe_bm_size = ARRAY_SIZE(r200_reg_safe_bm);
550 }
551