1PORTNAME= 3d 2DISTVERSION= ${QT6_VERSION} 3PORTREVISION= 1 4CATEGORIES= graphics 5PKGNAMEPREFIX= qt6- 6 7MAINTAINER= ports@MidnightBSD.org 8COMMENT= C++ and QML APIs for easy inclusion of 3D graphics 9 10BUILD_DEPENDS= ${LOCALBASE}/include/vulkan/vulkan.h:graphics/vulkan-headers 11LIB_DEPENDS= libassimp.so:multimedia/assimp \ 12 libxkbcommon.so:x11/libxkbcommon 13 14USES= cmake compiler:c++17-lang gl python:build \ 15 pkgconfig qt-dist:6 16USE_GL= opengl 17USE_QT= base declarative shadertools 18USE_LDCONFIG= ${PREFIX}/${QT_LIBDIR_REL} 19 20.include <bsd.port.pre.mk> 21 22.if ${ARCH} == amd64 || ${ARCH} == i386 23PLIST_SUB+= SIMD="" 24.else 25PLIST_SUB+= SIMD="@comment " 26.endif 27 28.include <bsd.port.post.mk> 29