1The SDL_gfx library evolved out of the SDL_gfxPrimitives code which provided 2basic drawing routines such as lines, circles or polygons and SDL_rotozoom 3which implemented a interpolating rotozoomer for SDL surfaces. 4 5The current components of the SDL_gfx library are: 6 7 - Graphic Primitives (SDL_gfxPrimitves.h) 8 - Rotozoomer (SDL_rotozoom.h) 9 - Framerate control (SDL_framerate.h) 10 - MMX image filters (SDL_imageFilter.h) 11 12WWW: http://www.ferzkopp.net/Software/SDL_gfx-2.0/ 13