1The SDL_gfx library evolved out of the SDL_gfxPrimitives code which provided
2basic drawing routines such as lines, circles or polygons and SDL_rotozoom
3which implemented a interpolating rotozoomer for SDL surfaces.
4
5The current components of the SDL_gfx library are:
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7   - Graphic Primitives (SDL_gfxPrimitves.h)
8   - Rotozoomer (SDL_rotozoom.h)
9   - Framerate control (SDL_framerate.h)
10   - MMX image filters (SDL_imageFilter.h)
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12WWW: http://www.ferzkopp.net/Software/SDL_gfx-2.0/
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