1 --- src/3rdparty/chromium/ui/gl/gl_context.cc.orig	2025-08-15 18:30:00 UTC
2 +++ src/3rdparty/chromium/ui/gl/gl_context.cc
3 @@ -516,7 +516,7 @@ bool GLContext::MakeVirtuallyCurrent(
4    DCHECK(virtual_context->IsCurrent(surface));
5 
6    if (switched_real_contexts || virtual_context != current_virtual_context_) {
7 -#if DCHECK_IS_ON()
8 +#if DCHECK_IS_ON() && !BUILDFLAG(IS_BSD)
9      GLenum error = glGetError();
10      // Accepting a context loss error here enables using debug mode to work on
11      // context loss handling in virtual context mode.
12