1 --- src/3rdparty/chromium/ui/gl/gl_context.cc.orig 2025-08-15 18:30:00 UTC 2 +++ src/3rdparty/chromium/ui/gl/gl_context.cc 3 @@ -516,7 +516,7 @@ bool GLContext::MakeVirtuallyCurrent( 4 DCHECK(virtual_context->IsCurrent(surface)); 5 6 if (switched_real_contexts || virtual_context != current_virtual_context_) { 7 -#if DCHECK_IS_ON() 8 +#if DCHECK_IS_ON() && !BUILDFLAG(IS_BSD) 9 GLenum error = glGetError(); 10 // Accepting a context loss error here enables using debug mode to work on 11 // context loss handling in virtual context mode. 12