1 /* BFD support for the ns32k architecture.
2    Copyright (C) 1990-2024 Free Software Foundation, Inc.
3    Almost totally rewritten by Ian Dall from initial work
4    by Andrew Cagney.
5 
6    This file is part of BFD, the Binary File Descriptor library.
7 
8    This program is free software; you can redistribute it and/or modify
9    it under the terms of the GNU General Public License as published by
10    the Free Software Foundation; either version 3 of the License, or
11    (at your option) any later version.
12 
13    This program is distributed in the hope that it will be useful,
14    but WITHOUT ANY WARRANTY; without even the implied warranty of
15    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16    GNU General Public License for more details.
17 
18    You should have received a copy of the GNU General Public License
19    along with this program; if not, write to the Free Software
20    Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
21    MA 02110-1301, USA.  */
22 
23 #include "sysdep.h"
24 #include "bfd.h"
25 #include "libbfd.h"
26 #include "ns32k.h"
27 
28 #define N(machine, printable, d, next)  \
29  { 32, 32, 8, bfd_arch_ns32k, machine, "ns32k",printable,3,d, \
30    bfd_default_compatible,bfd_default_scan,bfd_arch_default_fill,next, 0 }
31 
32 static const bfd_arch_info_type arch_info_struct[] =
33 {
34   N (32532, "ns32k:32532", true, 0), /* The word ns32k will match this too.  */
35 };
36 
37 const bfd_arch_info_type bfd_ns32k_arch =
38   N (32032, "ns32k:32032", false, &arch_info_struct[0]);
39 
40 bfd_vma
_bfd_ns32k_get_displacement(bfd_byte * buffer,int size)41 _bfd_ns32k_get_displacement (bfd_byte *buffer, int size)
42 {
43   bfd_signed_vma value;
44 
45   switch (size)
46     {
47     case 1:
48       value = ((*buffer & 0x7f) ^ 0x40) - 0x40;
49       break;
50 
51     case 2:
52       value = ((*buffer++ & 0x3f) ^ 0x20) - 0x20;
53       value = (value << 8) | (0xff & *buffer);
54       break;
55 
56     case 4:
57       value = ((*buffer++ & 0x3f) ^ 0x20) - 0x20;
58       value = (value << 8) | (0xff & *buffer++);
59       value = (value << 8) | (0xff & *buffer++);
60       value = (value << 8) | (0xff & *buffer);
61       break;
62 
63     default:
64       abort ();
65       return 0;
66     }
67 
68   return value;
69 }
70 
71 void
_bfd_ns32k_put_displacement(bfd_vma value,bfd_byte * buffer,int size)72 _bfd_ns32k_put_displacement (bfd_vma value, bfd_byte *buffer, int size)
73 {
74   switch (size)
75     {
76     case 1:
77       value &= 0x7f;
78       *buffer++ = value;
79       break;
80 
81     case 2:
82       value &= 0x3fff;
83       value |= 0x8000;
84       *buffer++ = (value >> 8);
85       *buffer++ = value;
86       break;
87 
88     case 4:
89       value |= (bfd_vma) 0xc0000000;
90       *buffer++ = (value >> 24);
91       *buffer++ = (value >> 16);
92       *buffer++ = (value >> 8);
93       *buffer++ = value;
94       break;
95   }
96   return;
97 }
98 
99 bfd_vma
_bfd_ns32k_get_immediate(bfd_byte * buffer,int size)100 _bfd_ns32k_get_immediate (bfd_byte *buffer, int size)
101 {
102   bfd_vma value = 0;
103 
104   switch (size)
105     {
106     case 4:
107       value = (value << 8) | (*buffer++ & 0xff);
108       value = (value << 8) | (*buffer++ & 0xff);
109       /* Fall through.  */
110     case 2:
111       value = (value << 8) | (*buffer++ & 0xff);
112       /* Fall through.  */
113     case 1:
114       value = (value << 8) | (*buffer++ & 0xff);
115       break;
116     default:
117       abort ();
118     }
119   return value;
120 }
121 
122 void
_bfd_ns32k_put_immediate(bfd_vma value,bfd_byte * buffer,int size)123 _bfd_ns32k_put_immediate (bfd_vma value, bfd_byte *buffer, int size)
124 {
125   buffer += size - 1;
126   switch (size)
127     {
128     case 4:
129       *buffer-- = (value & 0xff); value >>= 8;
130       *buffer-- = (value & 0xff); value >>= 8;
131       /* Fall through.  */
132     case 2:
133       *buffer-- = (value & 0xff); value >>= 8;
134       /* Fall through.  */
135     case 1:
136       *buffer-- = (value & 0xff); value >>= 8;
137     }
138 }
139 
140 /* This is just like the standard perform_relocation except we
141    use get_data and put_data which know about the ns32k storage
142    methods.  This is probably a lot more complicated than it
143    needs to be!  */
144 
145 static bfd_reloc_status_type
do_ns32k_reloc(bfd * abfd,arelent * reloc_entry,struct bfd_symbol * symbol,void * data,asection * input_section,bfd * output_bfd,char ** error_message ATTRIBUTE_UNUSED,bfd_vma (* get_data)(bfd_byte *,int),void (* put_data)(bfd_vma,bfd_byte *,int))146 do_ns32k_reloc (bfd *      abfd,
147                     arelent *  reloc_entry,
148                     struct bfd_symbol * symbol,
149                     void *     data,
150                     asection * input_section,
151                     bfd *      output_bfd,
152                     char **    error_message ATTRIBUTE_UNUSED,
153                     bfd_vma (* get_data) (bfd_byte *, int),
154                     void (*    put_data) (bfd_vma, bfd_byte *, int))
155 {
156   int overflow = 0;
157   bfd_vma relocation;
158   bfd_reloc_status_type flag = bfd_reloc_ok;
159   bfd_size_type addr = reloc_entry->address;
160   bfd_vma output_base = 0;
161   reloc_howto_type *howto = reloc_entry->howto;
162   asection *reloc_target_output_section;
163   bfd_byte *location;
164 
165   if (bfd_is_abs_section (symbol->section)
166       && output_bfd != (bfd *) NULL)
167     {
168       reloc_entry->address += input_section->output_offset;
169       return bfd_reloc_ok;
170     }
171 
172   /* If we are not producing relocatable output, return an error if
173      the symbol is not defined.  An undefined weak symbol is
174      considered to have a value of zero (SVR4 ABI, p. 4-27).  */
175   if (bfd_is_und_section (symbol->section)
176       && (symbol->flags & BSF_WEAK) == 0
177       && output_bfd == (bfd *) NULL)
178     flag = bfd_reloc_undefined;
179 
180   /* Is the address of the relocation really within the section?  */
181   if (reloc_entry->address > bfd_get_section_limit (abfd, input_section))
182     return bfd_reloc_outofrange;
183 
184   /* Work out which section the relocation is targeted at and the
185      initial relocation command value.  */
186 
187   /* Get symbol value.  (Common symbols are special.)  */
188   if (bfd_is_com_section (symbol->section))
189     relocation = 0;
190   else
191     relocation = symbol->value;
192 
193   reloc_target_output_section = symbol->section->output_section;
194 
195   /* Convert input-section-relative symbol value to absolute.  */
196   if (output_bfd != NULL && ! howto->partial_inplace)
197     output_base = 0;
198   else
199     output_base = reloc_target_output_section->vma;
200 
201   relocation += output_base + symbol->section->output_offset;
202 
203   /* Add in supplied addend.  */
204   relocation += reloc_entry->addend;
205 
206   /* Here the variable relocation holds the final address of the
207      symbol we are relocating against, plus any addend.  */
208 
209   if (howto->pc_relative)
210     {
211       /* This is a PC relative relocation.  We want to set RELOCATION
212            to the distance between the address of the symbol and the
213            location.  RELOCATION is already the address of the symbol.
214 
215            We start by subtracting the address of the section containing
216            the location.
217 
218            If pcrel_offset is set, we must further subtract the position
219            of the location within the section.  Some targets arrange for
220            the addend to be the negative of the position of the location
221            within the section; for example, i386-aout does this.  For
222            i386-aout, pcrel_offset is FALSE.  Some other targets do not
223            include the position of the location; for example, ELF.
224            For those targets, pcrel_offset is TRUE.
225 
226            If we are producing relocatable output, then we must ensure
227            that this reloc will be correctly computed when the final
228            relocation is done.  If pcrel_offset is FALSE we want to wind
229            up with the negative of the location within the section,
230            which means we must adjust the existing addend by the change
231            in the location within the section.  If pcrel_offset is TRUE
232            we do not want to adjust the existing addend at all.
233 
234            FIXME: This seems logical to me, but for the case of
235            producing relocatable output it is not what the code
236            actually does.  I don't want to change it, because it seems
237            far too likely that something will break.  */
238       relocation -=
239           input_section->output_section->vma + input_section->output_offset;
240 
241       if (howto->pcrel_offset)
242           relocation -= reloc_entry->address;
243     }
244 
245   if (output_bfd != (bfd *) NULL)
246     {
247       if (! howto->partial_inplace)
248           {
249             /* This is a partial relocation, and we want to apply the relocation
250                to the reloc entry rather than the raw data. Modify the reloc
251                inplace to reflect what we now know.  */
252             reloc_entry->addend = relocation;
253             reloc_entry->address += input_section->output_offset;
254             return flag;
255           }
256       else
257           {
258             /* This is a partial relocation, but inplace, so modify the
259                reloc record a bit.
260 
261                If we've relocated with a symbol with a section, change
262                into a ref to the section belonging to the symbol.  */
263 
264             reloc_entry->address += input_section->output_offset;
265 
266             /* WTF?? */
267             if (abfd->xvec->flavour == bfd_target_coff_flavour)
268               {
269                 /* For m68k-coff, the addend was being subtracted twice during
270                      relocation with -r.  Removing the line below this comment
271                      fixes that problem; see PR 2953.
272 
273                      However, Ian wrote the following, regarding removing the line
274                      below, which explains why it is still enabled:  --djm
275 
276                      If you put a patch like that into BFD you need to check all
277                      the COFF linkers.  I am fairly certain that patch will break
278                      coff-i386 (e.g., SCO); see coff_i386_reloc in coff-i386.c
279                      where I worked around the problem in a different way.  There
280                      may very well be a reason that the code works as it does.
281 
282                      Hmmm.  The first obvious point is that bfd_perform_relocation
283                      should not have any tests that depend upon the flavour.  It's
284                      seem like entirely the wrong place for such a thing.  The
285                      second obvious point is that the current code ignores the
286                      reloc addend when producing relocatable output for COFF.
287                      That's peculiar.  In fact, I really have no idea what the
288                      point of the line you want to remove is.
289 
290                      A typical COFF reloc subtracts the old value of the symbol
291                      and adds in the new value to the location in the object file
292                      (if it's a pc relative reloc it adds the difference between
293                      the symbol value and the location).  When relocating we need
294                      to preserve that property.
295 
296                      BFD handles this by setting the addend to the negative of the
297                      old value of the symbol.  Unfortunately it handles common
298                      symbols in a non-standard way (it doesn't subtract the old
299                      value) but that's a different story (we can't change it
300                      without losing backward compatibility with old object files)
301                      (coff-i386 does subtract the old value, to be compatible with
302                      existing coff-i386 targets, like SCO).
303 
304                      So everything works fine when not producing relocatable
305                      output.  When we are producing relocatable output, logically
306                      we should do exactly what we do when not producing
307                      relocatable output.  Therefore, your patch is correct.  In
308                      fact, it should probably always just set reloc_entry->addend
309                      to 0 for all cases, since it is, in fact, going to add the
310                      value into the object file.  This won't hurt the COFF code,
311                      which doesn't use the addend; I'm not sure what it will do
312                      to other formats (the thing to check for would be whether
313                      any formats both use the addend and set partial_inplace).
314 
315                      When I wanted to make coff-i386 produce relocatable output,
316                      I ran into the problem that you are running into: I wanted
317                      to remove that line.  Rather than risk it, I made the
318                      coff-i386 relocs use a special function; it's coff_i386_reloc
319                      in coff-i386.c.  The function specifically adds the addend
320                      field into the object file, knowing that bfd_perform_relocation
321                      is not going to.  If you remove that line, then coff-i386.c
322                      will wind up adding the addend field in twice.  It's trivial
323                      to fix; it just needs to be done.
324 
325                      The problem with removing the line is just that it may break
326                      some working code.  With BFD it's hard to be sure of anything.
327                      The right way to deal with this is simply to build and test at
328                      least all the supported COFF targets.  It should be
329                      straightforward if time and disk space consuming.  For each
330                      target:
331                        1) build the linker
332                        2) generate some executable, and link it using -r (I would
333                           probably use paranoia.o and link against newlib/libc.a,
334                           which for all the supported targets would be available in
335                           /usr/cygnus/progressive/H-host/target/lib/libc.a).
336                        3) make the change to reloc.c
337                        4) rebuild the linker
338                        5) repeat step 2
339                        6) if the resulting object files are the same, you have at
340                           least made it no worse
341                        7) if they are different you have to figure out which
342                           version is right.  */
343                 relocation -= reloc_entry->addend;
344                 reloc_entry->addend = 0;
345               }
346             else
347               {
348                 reloc_entry->addend = relocation;
349               }
350           }
351     }
352   else
353     {
354       reloc_entry->addend = 0;
355     }
356 
357   /* FIXME: This overflow checking is incomplete, because the value
358      might have overflowed before we get here.  For a correct check we
359      need to compute the value in a size larger than bitsize, but we
360      can't reasonably do that for a reloc the same size as a host
361      machine word.
362      FIXME: We should also do overflow checking on the result after
363      adding in the value contained in the object file.  */
364   if (howto->complain_on_overflow != complain_overflow_dont)
365     {
366       bfd_vma check;
367 
368       /* Get the value that will be used for the relocation, but
369            starting at bit position zero.  */
370       if (howto->rightshift > howto->bitpos)
371           check = relocation >> (howto->rightshift - howto->bitpos);
372       else
373           check = relocation << (howto->bitpos - howto->rightshift);
374       switch (howto->complain_on_overflow)
375           {
376           case complain_overflow_signed:
377             {
378               /* Assumes two's complement.  */
379               bfd_signed_vma reloc_signed_max = (1 << (howto->bitsize - 1)) - 1;
380               bfd_signed_vma reloc_signed_min = ~reloc_signed_max;
381 
382               /* The above right shift is incorrect for a signed value.
383                  Fix it up by forcing on the upper bits.  */
384               if (howto->rightshift > howto->bitpos
385                     && (bfd_signed_vma) relocation < 0)
386                 check |= ((bfd_vma) - 1
387                               & ~((bfd_vma) - 1
388                                   >> (howto->rightshift - howto->bitpos)));
389               if ((bfd_signed_vma) check > reloc_signed_max
390                     || (bfd_signed_vma) check < reloc_signed_min)
391                 flag = bfd_reloc_overflow;
392             }
393             break;
394           case complain_overflow_unsigned:
395             {
396               /* Assumes two's complement.  This expression avoids
397                  overflow if howto->bitsize is the number of bits in
398                  bfd_vma.  */
399               bfd_vma reloc_unsigned_max =
400               (((1 << (howto->bitsize - 1)) - 1) << 1) | 1;
401 
402               if ((bfd_vma) check > reloc_unsigned_max)
403                 flag = bfd_reloc_overflow;
404             }
405             break;
406           case complain_overflow_bitfield:
407             {
408               /* Assumes two's complement.  This expression avoids
409                  overflow if howto->bitsize is the number of bits in
410                  bfd_vma.  */
411               bfd_vma reloc_bits = (((1 << (howto->bitsize - 1)) - 1) << 1) | 1;
412 
413               if (((bfd_vma) check & ~reloc_bits) != 0
414                     && (((bfd_vma) check & ~reloc_bits)
415                         != (-(bfd_vma) 1 & ~reloc_bits)))
416                 {
417                     /* The above right shift is incorrect for a signed
418                        value.  See if turning on the upper bits fixes the
419                        overflow.  */
420                     if (howto->rightshift > howto->bitpos
421                         && (bfd_signed_vma) relocation < 0)
422                       {
423                         check |= ((bfd_vma) - 1
424                                     & ~((bfd_vma) - 1
425                                           >> (howto->rightshift - howto->bitpos)));
426                         if (((bfd_vma) check & ~reloc_bits)
427                               != (-(bfd_vma) 1 & ~reloc_bits))
428                           flag = bfd_reloc_overflow;
429                       }
430                     else
431                       flag = bfd_reloc_overflow;
432                 }
433             }
434             break;
435           default:
436             abort ();
437           }
438     }
439 
440   /* Either we are relocating all the way, or we don't want to apply
441      the relocation to the reloc entry (probably because there isn't
442      any room in the output format to describe addends to relocs).  */
443 
444   /* The cast to bfd_vma avoids a bug in the Alpha OSF/1 C compiler
445      (OSF version 1.3, compiler version 3.11).  It miscompiles the
446      following program:
447 
448      struct str
449      {
450        unsigned int i0;
451      } s = { 0 };
452 
453      int
454      main ()
455      {
456        unsigned long x;
457 
458        x = 0x100000000;
459        x <<= (unsigned long) s.i0;
460        if (x == 0)
461            printf ("failed\n");
462        else
463            printf ("succeeded (%lx)\n", x);
464      }
465      */
466 
467   relocation >>= (bfd_vma) howto->rightshift;
468 
469   /* Shift everything up to where it's going to be used.  */
470   relocation <<= (bfd_vma) howto->bitpos;
471 
472   /* Wait for the day when all have the mask in them.  */
473 
474   /* What we do:
475      i instruction to be left alone
476      o offset within instruction
477      r relocation offset to apply
478      S src mask
479      D dst mask
480      N ~dst mask
481      A part 1
482      B part 2
483      R result
484 
485      Do this:
486      i i i i i o o o o o      from bfd_get<size>
487      and     S S S S S        to get the size offset we want
488      +     r r r r r r r r r r  to get the final value to place
489      and     D D D D D  to chop to right size
490      -----------------------
491      A A A A A
492      And this:
493      ...   i i i i i o o o o o          from bfd_get<size>
494      and   N N N N N                    get instruction
495      -----------------------
496      ...   B B B B B
497 
498      And then:
499      B B B B B
500      or                  A A A A A
501      -----------------------
502      R R R R R R R R R R      put into bfd_put<size>.  */
503 
504   if (howto->negate)
505     relocation = -relocation;
506 
507 #define DOIT(x) \
508   x = ( (x & ~howto->dst_mask) | (((x & howto->src_mask) +  relocation) & howto->dst_mask))
509 
510   location = (bfd_byte *) data + addr;
511   switch (bfd_get_reloc_size (howto))
512     {
513     case 0:
514       break;
515 
516     case 1:
517       {
518           bfd_vma x = get_data (location, 1);
519           DOIT (x);
520           put_data ((bfd_vma) x, location, 1);
521       }
522       break;
523 
524     case 2:
525       if (relocation)
526           {
527             bfd_vma x = get_data (location, 2);
528             DOIT (x);
529             put_data ((bfd_vma) x, location, 2);
530           }
531       break;
532     case 4:
533       if (relocation)
534           {
535             bfd_vma x = get_data (location, 4);
536             DOIT (x);
537             put_data ((bfd_vma) x, location, 4);
538           }
539       break;
540 
541     case 8:
542 #ifdef BFD64
543       if (relocation)
544           {
545             bfd_vma x = get_data (location, 8);
546             DOIT (x);
547             put_data (x, location, 8);
548           }
549 #else
550       abort ();
551 #endif
552       break;
553     default:
554       return bfd_reloc_other;
555     }
556   if ((howto->complain_on_overflow != complain_overflow_dont) && overflow)
557     return bfd_reloc_overflow;
558 
559   return flag;
560 }
561 
562 /* Relocate a given location using a given value and howto.  */
563 
564 bfd_reloc_status_type
_bfd_do_ns32k_reloc_contents(reloc_howto_type * howto,bfd * input_bfd ATTRIBUTE_UNUSED,bfd_vma relocation,bfd_byte * location,bfd_vma (* get_data)(bfd_byte *,int),void (* put_data)(bfd_vma,bfd_byte *,int))565 _bfd_do_ns32k_reloc_contents (reloc_howto_type *howto,
566                                     bfd *input_bfd ATTRIBUTE_UNUSED,
567                                     bfd_vma relocation,
568                                     bfd_byte *location,
569                                     bfd_vma (*get_data) (bfd_byte *, int),
570                                     void (*put_data) (bfd_vma, bfd_byte *, int))
571 {
572   int size;
573   bfd_vma x;
574   bool overflow;
575 
576   if (howto->negate)
577     relocation = -relocation;
578 
579   /* Get the value we are going to relocate.  */
580   size = bfd_get_reloc_size (howto);
581   switch (size)
582     {
583     default:
584       abort ();
585     case 0:
586       return bfd_reloc_ok;
587     case 1:
588     case 2:
589     case 4:
590 #ifdef BFD64
591     case 8:
592 #endif
593       x = get_data (location, size);
594       break;
595     }
596 
597   /* Check for overflow.  FIXME: We may drop bits during the addition
598      which we don't check for.  We must either check at every single
599      operation, which would be tedious, or we must do the computations
600      in a type larger than bfd_vma, which would be inefficient.  */
601   overflow = false;
602   if (howto->complain_on_overflow != complain_overflow_dont)
603     {
604       bfd_vma check;
605       bfd_signed_vma signed_check;
606       bfd_vma add;
607       bfd_signed_vma signed_add;
608 
609       if (howto->rightshift == 0)
610           {
611             check = relocation;
612             signed_check = (bfd_signed_vma) relocation;
613           }
614       else
615           {
616             /* Drop unwanted bits from the value we are relocating to.  */
617             check = relocation >> howto->rightshift;
618 
619             /* If this is a signed value, the rightshift just dropped
620                leading 1 bits (assuming twos complement).  */
621             if ((bfd_signed_vma) relocation >= 0)
622               signed_check = check;
623             else
624               signed_check = (check
625                                   | ((bfd_vma) - 1
626                                      & ~((bfd_vma) - 1 >> howto->rightshift)));
627           }
628 
629       /* Get the value from the object file.  */
630       add = x & howto->src_mask;
631 
632       /* Get the value from the object file with an appropriate sign.
633            The expression involving howto->src_mask isolates the upper
634            bit of src_mask.  If that bit is set in the value we are
635            adding, it is negative, and we subtract out that number times
636            two.  If src_mask includes the highest possible bit, then we
637            can not get the upper bit, but that does not matter since
638            signed_add needs no adjustment to become negative in that
639            case.  */
640       signed_add = add;
641       if ((add & (((~howto->src_mask) >> 1) & howto->src_mask)) != 0)
642           signed_add -= (((~howto->src_mask) >> 1) & howto->src_mask) << 1;
643 
644       /* Add the value from the object file, shifted so that it is a
645            straight number.  */
646       if (howto->bitpos == 0)
647           {
648             check += add;
649             signed_check += signed_add;
650           }
651       else
652           {
653             check += add >> howto->bitpos;
654 
655             /* For the signed case we use ADD, rather than SIGNED_ADD,
656                to avoid warnings from SVR4 cc.  This is OK since we
657                explicitly handle the sign bits.  */
658             if (signed_add >= 0)
659               signed_check += add >> howto->bitpos;
660             else
661               signed_check += ((add >> howto->bitpos)
662                                    | ((bfd_vma) - 1
663                                         & ~((bfd_vma) - 1 >> howto->bitpos)));
664           }
665 
666       switch (howto->complain_on_overflow)
667           {
668           case complain_overflow_signed:
669             {
670               /* Assumes two's complement.  */
671               bfd_signed_vma reloc_signed_max = (1 << (howto->bitsize - 1)) - 1;
672               bfd_signed_vma reloc_signed_min = ~reloc_signed_max;
673 
674               if (signed_check > reloc_signed_max
675                     || signed_check < reloc_signed_min)
676                 overflow = true;
677             }
678             break;
679           case complain_overflow_unsigned:
680             {
681               /* Assumes two's complement.  This expression avoids
682                  overflow if howto->bitsize is the number of bits in
683                  bfd_vma.  */
684               bfd_vma reloc_unsigned_max =
685               (((1 << (howto->bitsize - 1)) - 1) << 1) | 1;
686 
687               if (check > reloc_unsigned_max)
688                 overflow = true;
689             }
690             break;
691           case complain_overflow_bitfield:
692             {
693               /* Assumes two's complement.  This expression avoids
694                  overflow if howto->bitsize is the number of bits in
695                  bfd_vma.  */
696               bfd_vma reloc_bits = (((1 << (howto->bitsize - 1)) - 1) << 1) | 1;
697 
698               if ((check & ~reloc_bits) != 0
699                     && (((bfd_vma) signed_check & ~reloc_bits)
700                         != (-(bfd_vma) 1 & ~reloc_bits)))
701                 overflow = true;
702             }
703             break;
704           default:
705             abort ();
706           }
707     }
708 
709   /* Put RELOCATION in the right bits.  */
710   relocation >>= (bfd_vma) howto->rightshift;
711   relocation <<= (bfd_vma) howto->bitpos;
712 
713   /* Add RELOCATION to the right bits of X.  */
714   x = ((x & ~howto->dst_mask)
715        | (((x & howto->src_mask) + relocation) & howto->dst_mask));
716 
717   /* Put the relocated value back in the object file.  */
718   switch (size)
719     {
720     default:
721     case 0:
722       abort ();
723     case 1:
724     case 2:
725     case 4:
726 #ifdef BFD64
727     case 8:
728 #endif
729       put_data (x, location, size);
730       break;
731     }
732 
733   return overflow ? bfd_reloc_overflow : bfd_reloc_ok;
734 }
735 
736 bfd_reloc_status_type
_bfd_ns32k_reloc_disp(bfd * abfd,arelent * reloc_entry,struct bfd_symbol * symbol,void * data,asection * input_section,bfd * output_bfd,char ** error_message)737 _bfd_ns32k_reloc_disp (bfd *abfd,
738                            arelent *reloc_entry,
739                            struct bfd_symbol *symbol,
740                            void * data,
741                            asection *input_section,
742                            bfd *output_bfd,
743                            char **error_message)
744 {
745   return do_ns32k_reloc (abfd, reloc_entry, symbol, data, input_section,
746                                output_bfd, error_message,
747                                _bfd_ns32k_get_displacement,
748                                _bfd_ns32k_put_displacement);
749 }
750 
751 bfd_reloc_status_type
_bfd_ns32k_reloc_imm(bfd * abfd,arelent * reloc_entry,struct bfd_symbol * symbol,void * data,asection * input_section,bfd * output_bfd,char ** error_message)752 _bfd_ns32k_reloc_imm (bfd *abfd,
753                           arelent *reloc_entry,
754                           struct bfd_symbol *symbol,
755                           void * data,
756                           asection *input_section,
757                           bfd *output_bfd,
758                           char **error_message)
759 {
760   return do_ns32k_reloc (abfd, reloc_entry, symbol, data, input_section,
761                                output_bfd, error_message, _bfd_ns32k_get_immediate,
762                                _bfd_ns32k_put_immediate);
763 }
764 
765 bfd_reloc_status_type
_bfd_ns32k_final_link_relocate(reloc_howto_type * howto,bfd * input_bfd,asection * input_section,bfd_byte * contents,bfd_vma address,bfd_vma value,bfd_vma addend)766 _bfd_ns32k_final_link_relocate (reloc_howto_type *howto,
767                                         bfd *input_bfd,
768                                         asection *input_section,
769                                         bfd_byte *contents,
770                                         bfd_vma address,
771                                         bfd_vma value,
772                                         bfd_vma addend)
773 {
774   bfd_vma relocation;
775 
776   /* Sanity check the address.  */
777   if (address > bfd_get_section_limit (input_bfd, input_section))
778     return bfd_reloc_outofrange;
779 
780   /* This function assumes that we are dealing with a basic relocation
781      against a symbol.  We want to compute the value of the symbol to
782      relocate to.  This is just VALUE, the value of the symbol, plus
783      ADDEND, any addend associated with the reloc.  */
784   relocation = value + addend;
785 
786   /* If the relocation is PC relative, we want to set RELOCATION to
787      the distance between the symbol (currently in RELOCATION) and the
788      location we are relocating.  If pcrel_offset is FALSE we do not
789      need to subtract out the offset of the location within the
790      section (which is just ADDRESS).  */
791   if (howto->pc_relative)
792     {
793       relocation -= (input_section->output_section->vma
794                          + input_section->output_offset);
795       if (howto->pcrel_offset)
796           relocation -= address;
797     }
798 
799   return _bfd_ns32k_relocate_contents (howto, input_bfd, relocation,
800                                                contents + address);
801 }
802