1 /*        $NetBSD: shapes.c,v 1.9 2014/06/11 16:47:39 christos Exp $  */
2 
3 /*-
4  * Copyright (c) 1992, 1993
5  *        The Regents of the University of California.  All rights reserved.
6  *
7  * This code is derived from software contributed to Berkeley by
8  * Chris Torek and Darren F. Provine.
9  *
10  * Redistribution and use in source and binary forms, with or without
11  * modification, are permitted provided that the following conditions
12  * are met:
13  * 1. Redistributions of source code must retain the above copyright
14  *    notice, this list of conditions and the following disclaimer.
15  * 2. Redistributions in binary form must reproduce the above copyright
16  *    notice, this list of conditions and the following disclaimer in the
17  *    documentation and/or other materials provided with the distribution.
18  * 3. Neither the name of the University nor the names of its contributors
19  *    may be used to endorse or promote products derived from this software
20  *    without specific prior written permission.
21  *
22  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
23  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
24  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
25  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
26  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
27  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
28  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
29  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
30  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
31  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
32  * SUCH DAMAGE.
33  *
34  *        @(#)shapes.c        8.1 (Berkeley) 5/31/93
35  */
36 
37 /*
38  * Tetris shapes and related routines.
39  *
40  * Note that the first 7 are `well known'.
41  */
42 
43 #include <sys/cdefs.h>
44 #include "tetris.h"
45 
46 #define   TL        -B_COLS-1 /* top left */
47 #define   TC        -B_COLS             /* top center */
48 #define   TR        -B_COLS+1 /* top right */
49 #define   ML        -1                  /* middle left */
50 #define   MR        1                   /* middle right */
51 #define   BL        B_COLS-1  /* bottom left */
52 #define   BC        B_COLS              /* bottom center */
53 #define   BR        B_COLS+1  /* bottom right */
54 
55 const struct shape shapes[] = {
56           /* 0*/    { 7,  7,  { TL, TC, MR, } },
57           /* 1*/    { 1,  8,  { TC, TR, ML, } },
58           /* 2*/    { 2,  9,  { ML, MR, BC, } },
59           /* 3*/    { 3,  3,  { TL, TC, ML, } },
60           /* 4*/    { 4, 12,  { ML, BL, MR, } },
61           /* 5*/    { 5, 15,  { ML, BR, MR, } },
62           /* 6*/    { 6, 18,  { ML, MR, 2   } },  /* sticks out */
63           /* 7*/    { 7,  0,  { TC, ML, BL, } },
64           /* 8*/    { 1,  1,  { TC, MR, BR, } },
65           /* 9*/    { 2, 10,  { TC, MR, BC, } },
66           /*10*/    { 2, 11,  { TC, ML, MR, } },
67           /*11*/    { 2,  2,  { TC, ML, BC, } },
68           /*12*/    { 4, 13,  { TC, BC, BR, } },
69           /*13*/    { 4, 14,  { TR, ML, MR, } },
70           /*14*/    { 4,  4,  { TL, TC, BC, } },
71           /*15*/    { 5, 16,  { TR, TC, BC, } },
72           /*16*/    { 5, 17,  { TL, MR, ML, } },
73           /*17*/    { 5,  5,  { TC, BC, BL, } },
74           /*18*/    { 6,  6,  { TC, BC, 2*B_COLS } }        /* sticks out */
75 };
76 
77 /*
78  * Return true iff the given shape fits in the given position,
79  * taking the current board into account.
80  */
81 int
fits_in(const struct shape * shape,int pos)82 fits_in(const struct shape *shape, int pos)
83 {
84           const int *o = shape->off;
85 
86           if (board[pos] || board[pos + *o++] || board[pos + *o++] ||
87               board[pos + *o])
88                     return 0;
89           return 1;
90 }
91 
92 /*
93  * Write the given shape into the current board, turning it on
94  * if `onoff' is 1, and off if `onoff' is 0.
95  */
96 void
place(const struct shape * shape,int pos,int onoff)97 place(const struct shape *shape, int pos, int onoff)
98 {
99           const int *o = shape->off;
100           onoff = onoff ? shape->color : 0;
101 
102           board[pos] = onoff;
103           board[pos + *o++] = onoff;
104           board[pos + *o++] = onoff;
105           board[pos + *o] = onoff;
106 }
107